Package: GPGame 1.2.1
GPGame: Solving Complex Game Problems using Gaussian Processes
Sequential strategies for finding a game equilibrium are proposed in a black-box setting (expensive pay-off evaluations, no derivatives). The algorithm handles noiseless or noisy evaluations. Two acquisition functions are available. Graphical outputs can be generated automatically. V. Picheny, M. Binois, A. Habbal (2018) <doi:10.1007/s10898-018-0688-0>. M. Binois, V. Picheny, P. Taillandier, A. Habbal (2020) <doi:10.48550/arXiv.1902.06565>.
Authors:
GPGame_1.2.1.tar.gz
GPGame_1.2.1.zip(r-4.7)GPGame_1.2.1.zip(r-4.6)GPGame_1.2.1.zip(r-4.5)
GPGame_1.2.1.tgz(r-4.6-x86_64)GPGame_1.2.1.tgz(r-4.6-arm64)GPGame_1.2.1.tgz(r-4.5-x86_64)GPGame_1.2.1.tgz(r-4.5-arm64)
GPGame_1.2.1.tar.gz(r-4.7-arm64)GPGame_1.2.1.tar.gz(r-4.7-x86_64)GPGame_1.2.1.tar.gz(r-4.6-arm64)GPGame_1.2.1.tar.gz(r-4.6-x86_64)
GPGame_1.2.1.tgz(r-4.6-emscripten)
manual.pdf |manual.html✨
card.svg |card.png
GPGame/json (API)
NEWS
| # Install 'GPGame' in R: |
| install.packages('GPGame', repos = c('https://vpicheny.r-universe.dev', 'https://cloud.r-project.org')) |
Bug tracker:https://github.com/vpicheny/gpgame/issues
Last updated from:20988278ea. Checks:13 OK. Indexed: yes.
| Target | Result | Time | Files | Syslog |
|---|---|---|---|---|
| linux-devel-arm64 | OK | 199 | ||
| linux-devel-x86_64 | OK | 211 | ||
| source / vignettes | OK | 246 | ||
| linux-release-arm64 | OK | 183 | ||
| linux-release-x86_64 | OK | 204 | ||
| macos-release-arm64 | OK | 193 | ||
| macos-release-x86_64 | OK | 270 | ||
| macos-oldrel-arm64 | OK | 243 | ||
| macos-oldrel-x86_64 | OK | 278 | ||
| windows-devel | OK | 153 | ||
| windows-release | OK | 192 | ||
| windows-oldrel | OK | 126 | ||
| wasm-release | OK | 171 |
Exports:crit_PNashcrit_SUR_Eqfilter_for_Gamegenerate_integ_ptsgetEquilibriumnonDomplotGameplotGameGridsolve_game
Dependencies:anMCbase64encbslibcachemcliDiceDesignDiceKrigingdigestemoaevaluatefastmapFNNfontawesomefsGParetohighrhtmltoolshtmlwidgetsjquerylibjsonlitekernlabKernSmoothknitrKrigInvkslatticelifecyclemagrittrMASSMatrixmatrixStatsmclustmemoisemgcvmimemnormtmulticoolmvtnormnlmepbivnormpracmapsoR6randtoolboxrappdirsRcppRcppArmadillorgenoudrglrlangrmarkdownrngWELLsasstinytexxfunyaml
Readme and manuals
Help Manual
| Help page | Topics |
|---|---|
| Probability for a strategy of being a Nash Equilibrium | crit_PNash |
| SUR criterion for equilibria | crit_SUR_Eq |
| All-purpose filter | filter_for_Game |
| Strategy generation | generate_integ_pts |
| Equilibrium computation of a discrete game for a given matrix with objectives values | getEquilibrium |
| Package GPGame | GPGame |
| Generic non-domination computation | nonDom |
| Plot equilibrium search result (2-objectives only) | plotGame |
| Visualisation of equilibrium solution in input/output space | plotGameGrid |
| Restart existing run | restart_sg |
| Main solver | solve_game |
